![]() ![]() Land Mine Goes "Click!": Demoman's new Mine Layer secondary will softly beep before automatically detonating, giving alert players a chance to escape.This game adds the unused animations for when a character burns to death. Kill It with Fire: As in the main game, this is the Pyro's standard method of killing people.Interface Screw: The Tranq Gun causes this effect - it colorblinds the victim, meaning it's unable to tell the difference between friend and foe.Instant Sedation: Averted by the Spy's Tranq Gun, as it just reduces the victim's movement speed.This is the main draw for some people, rather than TF2 with less, ironically. Game Mod: Alongside being one, people have also modded it further to add custom weapons (and even bring back weapons the mod is supposed to cut) to Team Fortress 2.Fun with Acronyms: Much like the RED note Reliable Excavation Demolition and BLU note Builders League United teams from live, the new GRN and YLW teams are also acronyms, which stand for Global Radio Network and Yard Logistics Workers, respectively.The Kritzkrieg, the Sniper Rifle, the Knife, the Fishwhacker and the Flare Gun are the only ways to get full crits now, and the only sources of mini-crits are the Civilian's morale boost effect, reflecting a projectile with an airblast, hitting a Sniper with the Fishwhacker. Random crits are gone, as are most crit and mini-crit generating weapons. Critical Hit: Heavily downplayed compared to the original.However the bonuses he can provide for his team means he would need to lead the charge to reach the objective. Cowardly Lion: It's clear the Civilian is more concerned with saving his own hide over his teammates.Corrupt Corporate Executive: The Mann brothers may not show up, but the new Civilian has his fingers in a lot of pies, and a lot of people want him dead.Blow You Away: The Pyro can still airblast like in the original game and it can also put out the bomblets from the Dynamite Pack, rendering it useless.Alternate Continuity: The game treats the original game's story as Loose Canon, ignoring most of what came after Meet the Medic.Here the lines are all about killing the VIP. In that context she was goading on Soldier and Demoman to kill each other and reinforcing that they work for her. Adaptational Context Change: When the VIP is killed, the defending team hears the Administrator say one of her old lines from live's War update.He's still The Load by design and helpless on his own, but at least he provides benefits to his bodyguards. In Team Fortress 2 Classic, Civilian has his pitiful HP boosted to 200, has a morale aura that grants a defensive buff to his team, and can temporarily boost a teammate with minicrits. In the original Team Fortress Classic, the Civilian class had only 50 HP and had no abilities. Adaptational Badass: Downplayed with the Civilian.In addition to many of the tropes from live TF2, Team Fortress 2 Classic provides examples of: Two new teams: GRN and YLW, only available in Domination and Arena.Ĭompare Open Fortress, which shares some past and present developers with this mod.The returning Arena mode, with no respawn.A new Domination mode based off the short-lived Territory Control mode from live, where teams can hold multiple points at once, increasing their score every few seconds by the number of points they control.A new playable class: the Civilian, exclusive to his own game mode.Spy gets his Tranquilizer Gun from the beta.And the Fishwhacker, which works similarly to live's Bushwacka. Sniper keeps the Huntsman from live, now has a Hunting Revolver with multiple shots in the clip.The Medic keeps his Kritzkrieg note Now with a custom backpack and more obviously different nozzle and Ubersaw note Now with a reduced max health to balance it out, and received a new Shock Therapy melee that can heal teammates.The Engineer gets a Coil Gun, a chargeable, projectile firing sidearm that can even ricochet its shots around corners.The Demoman gets the Gunboats now, and also gets the Dynamite Pack from the beta and the Mine Layer, which can lay down proximity mines.The Pyro keeps their Flare Gun from live.The Soldier keeps his Gunboats and the one-rocket-in-the-clip RPG, now with projectile drop and significantly ramped up damage.The Scout gets his Nail Gun from the Beta.A major trimming of weapon options in favor of a mix of a small number of new and returning items, with a focus on reducing the presence of class-redefining gimmicks:.No hats, no unusuals, no taunts except the default.
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